The Resource Experience-centered design : designers, users, and communities in dialogue, Peter Wright, John McCarthy

Experience-centered design : designers, users, and communities in dialogue, Peter Wright, John McCarthy

Label
Experience-centered design : designers, users, and communities in dialogue
Title
Experience-centered design
Title remainder
designers, users, and communities in dialogue
Statement of responsibility
Peter Wright, John McCarthy
Creator
Contributor
Subject
Language
eng
Summary
Experience-centered design, experience-based design, experience design, designing for experience, user experience design. All of these terms have emerged and gained acceptance in the Human- Computer Interaction (HCI) and Interaction Design relatively recently. In this book, we set out our understanding of experience-centered design as a humanistic approach to designing digital technologies and media that enhance lived experience. The book is divided into three sections. In Section 1, we outline the historical origins and basic concepts that led into and flow out from our understanding of experience as the heart of people's interactions with digital technology. In Section 2, we describe three examples of experience-centered projects and use them to illustrate and explain our dialogical approach. In Section 3, we recapitulate some of the main ideas and themes of the book and discuss the potential of experience-centered design to continue the humanist agenda by giving a voice to those who might otherwise be excluded from design and by creating opportunities for people to enrich their lived experience with- and through- technology
Member of
Additional physical form
Also available in print
Cataloging source
CaBNvSL
Dewey number
005.437
Illustrations
illustrations
Index
no index present
LC call number
QA76.9.U83
LC item number
W754 2010
Literary form
non fiction
Nature of contents
  • dictionaries
  • abstracts summaries
  • bibliography
Series statement
Synthesis lectures on human-centered informatics,
Series volume
# 9
Target audience
  • adult
  • specialized
Label
Experience-centered design : designers, users, and communities in dialogue, Peter Wright, John McCarthy
Publication
Note
  • Part of: Synthesis digital library of engineering and computer science
  • Series from website
  • Title from PDF t.p. (viewed on April 7, 2010)
Bibliography note
Includes bibliographical references (p. 97-106)
http://library.link/vocab/branchCode
  • net
Color
multicolored
Contents
  • Part I. What is experience-centered design -- 1. How did we get here -- Introduction -- The roots of experience-centered design in HCI -- Understanding users and the use context -- From cognition to interpretation -- Participatory design -- Re-asserting the humanist agenda in experience-centered design -- 2. Some key ideas behind experience-centered design -- The seeds of an experience-centered design -- Experience-centered design's association with Dewey's pragmatism -- Technology as experience -- Life as lived and felt -- Connection with the world and reflection on the world -- Experiential inquiry -- Continuity and anticipation -- Empathy and the social nature of experience -- People and things as centers of value in dialogue -- Self, agency, and creativity in the co-construction of experience -- Doing experience-centered design --
  • A. Doing research in experience-centered design -- A.1 approaches and methods -- A.2 research topics and questions -- A.3 research for experience-centered design -- A.4 research through experience-centered design -- A.5 research into or about experience-centered design -- A.6 summary -- Bibliography -- Authors' biographies
  • Part II. Doing experience-centered design -- 3. Making sense of experience in experience-centered design -- What's in a story -- Collecting and analyzing stories -- Using stories in experience-centered design -- Scenarios, personas, and pastiche -- Drama and role-play -- Participative approaches -- Stories and dialogue -- 4. Experience-centered design as dialogue -- Stories in dialogue -- Dialogue in experience-centered design -- Digital jewellery -- The prayer companion -- Silence of the lands -- 5. What do we mean by dialogue -- Creativity and openness -- Responsiveness: relationship between designers and users -- Listening -- Conclusion --
  • Part III. 6. Valuing experience-centered design -- Valuing the whole person behind the 'user' -- Valuing the dialogical nature of design -- Theory and dialogical design -- Precedent and dialogical design -- Engaging with participants in dialogical design -- A variety of forms of engagement -- Empathy and experience -- 7. Where do we go from here -- Some personal stories -- Designing things that matter -- Continuity, cumulation, and transformation -- An ecology of things -- Trajectories and values -- Experience, technology, and democracy -- The story of Aimee Mullins -- The story of Amy Tenderich -- Questions for the experience-centered designer -- Conclusion: experience-centered design and the humanist agenda --
Control code
000045741953
Dimensions
unknown
Extent
1 online resource (1 v. (xiv, 107 p.))
File format
multiple file formats
Form of item
electronic
Isbn
9781608450459
Other control number
10.2200/S00229ED1V01Y201003HCI009
Other physical details
digital, PDF file
http://library.link/vocab/recordID
.b2602200x
Reformatting quality
access
Specific material designation
remote
System control number
  • (OCoLC)607115944
  • synthesis1608450457
System details
  • Mode of access: World Wide Web
  • System requirements: Adobe Acrobat Reader

Library Locations

    • Deakin University Library - Geelong Waurn Ponds CampusBorrow it
      75 Pigdons Road, Waurn Ponds, Victoria, 3216, AU
      -38.195656 144.304955
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